![]() ![]() Dynamic OS font assets are great candidates for fallback font assets. Make sure that the fonts are on the operating system of the targeted platforms. The project build doesn’t require to include the font source files. Compared to the Dynamic font asset, dynamic OS font assets have less memory overhead. Dynamic OS font assetĭynamic OS font assets are a dynamic font asset that references the font file on the operating system instead of the source font file. See instructions on how to create a Dynamic font asset. Dynamic fonts assets are flexible, but they have additional performance overhead because the project build requires to include all source font files. Use Dynamic font assets for unknown text in your project, such as any text input fields A field that allows the user to input a Text string More info See in Glossary. Unity currently supports three UI systems. Dynamic font assets look for characters in the source font file and adds the characters dynamically as you use them in a UI (User Interface) Allows a user to interact with your application. Dynamic font assetĭynamic font assets start with an empty atlas texture. See instructions on how to create a Static font asset. The project build doesn’t require you to include the font source file, so it’s fast and efficient. You must manually generate the font atlas and include all the characters required for the project. When you create a static font asset, the font atlas is empty by default. ![]() Use static font assets to contain known text in your project, such as labels and section titles. Static font assets pre-bake characters into the atlas texture during conversion. TextCore supports the Static, Dynamic, and Dynamic OS atlas population modes. There are several atlas populate modes and render modes to choose when you create a font asset. A font asset includes a font atlas texture file that contains all of the characters. You can include only the characters you need, rather than the full set of characters. Another reason to create font asset is to deal with languages with massive character sets, such as Chinese. With font assets, you can import fonts into your projects and create variations of a font from one file and not change the original font. ![]()
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